video-flow-b/components/ui/shot-tab-content.tsx
2025-08-09 10:34:37 +08:00

400 lines
14 KiB
TypeScript

'use client';
import React, { useRef, useEffect, useState } from 'react';
import { motion, AnimatePresence } from 'framer-motion';
import { Trash2, RefreshCw, Play, Pause, Volume2, VolumeX, Upload, Library, Video, User, MapPin, Settings, Loader2, X, Plus } from 'lucide-react';
import { GlassIconButton } from './glass-icon-button';
import { cn } from '@/public/lib/utils';
import { ReplaceVideoModal } from './replace-video-modal';
import { MediaPropertiesModal } from './media-properties-modal';
import { DramaLineChart } from './drama-line-chart';
import { PersonDetection, PersonDetectionScene } from './person-detection';
import { ShotsEditor } from './shot-editor/ShotsEditor';
import { CharacterLibrarySelector } from './character-library-selector';
import FloatingGlassPanel from './FloatingGlassPanel';
import { ReplaceCharacterPanel, mockShots, mockCharacter } from './replace-character-panel';
import HorizontalScroller from './HorizontalScroller';
interface ShotTabContentProps {
taskSketch: any[];
currentSketchIndex: number;
onSketchSelect: (index: number) => void;
isPlaying?: boolean;
roles?: any[];
}
export function ShotTabContent({
taskSketch = [],
currentSketchIndex = 0,
onSketchSelect,
isPlaying: externalIsPlaying = true,
roles = []
}: ShotTabContentProps) {
const editorRef = useRef<any>(null);
const videoPlayerRef = useRef<HTMLVideoElement>(null);
const [isPlaying, setIsPlaying] = React.useState(externalIsPlaying);
const [isMediaPropertiesModalOpen, setIsMediaPropertiesModalOpen] = React.useState(false);
const [detections, setDetections] = useState<PersonDetection[]>([]);
const [scanState, setScanState] = useState<'idle' | 'scanning' | 'detected'>('idle');
const [isReplaceLibraryOpen, setIsReplaceLibraryOpen] = useState(false);
const [isReplacePanelOpen, setIsReplacePanelOpen] = useState(false);
const [shots, setShots] = useState<any[]>([]);
const shotsEditorRef = useRef<any>(null);
// 监听外部播放状态变化
useEffect(() => {
setIsPlaying(externalIsPlaying);
}, [externalIsPlaying]);
// 确保 taskSketch 是数组
const sketches = Array.isArray(taskSketch) ? taskSketch : [];
// 视频播放控制
useEffect(() => {
if (videoPlayerRef.current) {
if (isPlaying) {
videoPlayerRef.current.play().catch(() => {
// 处理自动播放策略限制
setIsPlaying(false);
});
} else {
// videoPlayerRef.current.pause();
}
}
}, [isPlaying, currentSketchIndex]);
// 处理扫描开始
const handleScan = () => {
if (scanState === 'detected') {
// 如果已经有检测结果,点击按钮退出检测状态
setScanState('idle');
setDetections([]); // 清除检测结果
return;
}
setScanState('scanning');
// 模拟检测过程
setTimeout(() => {
const mockDetections: PersonDetection[] = [
{
id: '1',
name: '人物1',
position: { top: 0, left: 100, width: 100, height: 200 }
}
];
setDetections(mockDetections);
}, 5000);
};
// 处理扫描超时/失败
const handleScanTimeout = () => {
setScanState('idle');
setDetections([]);
};
// 处理检测到结果
const handleDetectionsChange = (newDetections: PersonDetection[]) => {
if (newDetections.length > 0 && scanState === 'scanning') {
setScanState('detected');
}
};
// 处理人物点击 打开角色库
const handlePersonClick = (person: PersonDetection) => {
console.log('person', person);
setIsReplaceLibraryOpen(true);
};
// 从角色库中选择角色
const handleSelectCharacter = (index: number) => {
console.log('index', index);
setIsReplaceLibraryOpen(false);
// 模拟打开替换面板
setTimeout(() => {
setIsReplacePanelOpen(true);
}, 1000);
};
// 确认替换角色
const handleConfirmReplace = (selectedShots: string[], addToLibrary: boolean) => {
};
// 新增分镜
const handleAddShot = () => {
console.log('add shot');
shotsEditorRef.current.addShot();
};
// 切换选择分镜
const handleSelectShot = (index: number) => {
// 切换前 判断数据是否发生变化
onSketchSelect(index);
};
// 如果没有数据,显示空状态
if (sketches.length === 0) {
return (
<div className="flex flex-col items-center justify-center min-h-[400px] text-white/50">
<p>No sketch data</p>
</div>
);
}
return (
<div className="flex flex-col gap-2">
{/* 上部分 */}
<motion.div
initial={{ opacity: 0, y: 20 }}
animate={{ opacity: 1, y: 0 }}
>
{/* 分镜缩略图行 */}
<div className="relative">
<HorizontalScroller
itemWidth={128}
gap={0}
selectedIndex={currentSketchIndex}
onItemClick={(i: number) => handleSelectShot(i)}
>
{sketches.map((sketch, index) => (
<motion.div
key={sketch.id || index}
className={cn(
'relative flex-shrink-0 w-32 aspect-video rounded-lg overflow-hidden cursor-pointer group',
currentSketchIndex === index ? 'ring-2 ring-blue-500' : 'hover:ring-2 hover:ring-blue-500/50'
)}
whileHover={{ scale: 1.02 }}
whileTap={{ scale: 0.98 }}
>
<video
src={sketch.url}
className="w-full h-full object-cover"
muted
loop
playsInline
onMouseEnter={(e) => e.currentTarget.play()}
onMouseLeave={(e) => e.currentTarget.pause()}
/>
<div className="absolute bottom-0 left-0 right-0 p-1 bg-gradient-to-t from-black/60 to-transparent">
<span className="text-xs text-white/90">Shot {index + 1}</span>
</div>
{/* 鼠标悬浮/移出 显示/隐藏 删除图标 */}
{/* <div className="absolute top-1 right-1 opacity-0 group-hover:opacity-100 transition-opacity duration-300">
<button
onClick={() => console.log('Delete sketch')}
className="text-red-500"
>
<Trash2 className="w-4 h-4" />
</button>
</div> */}
</motion.div>
))}
</HorizontalScroller>
</div>
{/* 视频描述行 - 单行滚动 */}
<div className="relative group">
<HorizontalScroller
itemWidth={'auto'}
gap={0}
selectedIndex={currentSketchIndex}
onItemClick={(i: number) => handleSelectShot(i)}
>
{sketches.map((video, index) => {
const isActive = currentSketchIndex === index;
return (
<motion.div
key={video.id || index}
className={cn(
'flex-shrink-0 cursor-pointer transition-all duration-300',
isActive ? 'text-white' : 'text-white/50 hover:text-white/80'
)}
initial={false}
animate={{
scale: isActive ? 1.02 : 1,
}}
>
<div className="flex items-center gap-2">
<span className="text-sm whitespace-nowrap">
Shot {index + 1}
</span>
{index < sketches.length - 1 && (
<span className="text-white/20">|</span>
)}
</div>
</motion.div>
);
})}
</HorizontalScroller>
{/* 渐变遮罩 */}
<div className="absolute left-0 top-0 bottom-0 w-8 bg-gradient-to-r from-[#1a1b1e] to-transparent pointer-events-none opacity-0 group-hover:opacity-100 transition-opacity" />
<div className="absolute right-0 top-0 bottom-0 w-8 bg-gradient-to-l from-[#1a1b1e] to-transparent pointer-events-none opacity-0 group-hover:opacity-100 transition-opacity" />
</div>
</motion.div>
{/* 下部分 */}
<motion.div
className="grid grid-cols-2 gap-4 w-full"
initial={{ opacity: 0, y: 20 }}
animate={{ opacity: 1, y: 0 }}
transition={{ delay: 0.2 }}
>
{/* 视频预览和操作 */}
<div className="space-y-4 col-span-1">
{/* 选中的视频预览 */}
<motion.div
className="aspect-video rounded-lg overflow-hidden relative group"
layoutId={`video-preview-${currentSketchIndex}`}
>
<PersonDetectionScene
videoSrc={sketches[currentSketchIndex]?.url}
detections={detections}
triggerScan={scanState === 'scanning'}
onScanTimeout={handleScanTimeout}
onScanExit={handleScanTimeout}
onDetectionsChange={handleDetectionsChange}
onPersonClick={handlePersonClick}
/>
{/* <video
ref={videoPlayerRef}
src={sketches[currentSketchIndex]?.url}
className="w-full h-full object-cover"
loop
autoPlay={false}
playsInline
controls
muted={isMuted}
onTimeUpdate={handleTimeUpdate}
/> */}
<motion.div className='absolute top-4 right-4 flex gap-2'>
{/* 人物替换按钮 */}
<motion.button
onClick={() => handleScan()}
className={`p-2 backdrop-blur-sm transition-colors z-10 rounded-full
${scanState === 'detected'
? 'bg-cyan-500/50 hover:bg-cyan-500/70 text-white'
: 'bg-black/50 hover:bg-black/70 text-white'
}`}
whileHover={{ scale: 1.05 }}
whileTap={{ scale: 0.95 }}
>
{scanState === 'scanning' ? (
<Loader2 className="w-4 h-4 animate-spin" />
) : scanState === 'detected' ? (
<X className="w-4 h-4" />
) : (
<User className="w-4 h-4" />
)}
</motion.button>
{/* 场景替换按钮 */}
{/* <motion.button
onClick={() => console.log('Replace scene')}
className="p-2 bg-black/50 hover:bg-black/70
text-white rounded-full backdrop-blur-sm transition-colors z-10"
whileHover={{ scale: 1.05 }}
whileTap={{ scale: 0.95 }}
>
<MapPin className="w-4 h-4" />
</motion.button> */}
{/* 运镜按钮 */}
{/* <motion.button
onClick={() => console.log('Replace shot')}
disabled={true}
className="p-2 bg-black/50 hover:bg-black/70
text-white rounded-full backdrop-blur-sm transition-colors z-10"
whileHover={{ scale: 1.05 }}
whileTap={{ scale: 0.95 }}
>
<Video className="w-4 h-4" />
</motion.button> */}
{/* 更多设置 点击打开 More properties 弹窗 */}
{/* <motion.button
className='p-2 bg-black/50 hover:bg-black/70
text-white rounded-full backdrop-blur-sm transition-colors z-10'
style={{textDecorationLine: 'underline'}}
onClick={() => setIsMediaPropertiesModalOpen(true)}
whileHover={{ scale: 1.02 }}
whileTap={{ scale: 0.98 }}
>
<Settings className="w-4 h-4" />
</motion.button> */}
</motion.div>
</motion.div>
</div>
{/* 基础配置 */}
<div className='space-y-4 col-span-1'>
<ShotsEditor
ref={shotsEditorRef}
roles={roles}
/>
{/* 重新生成按钮、新增分镜按钮 */}
<div className="grid grid-cols-2 gap-2">
<motion.button
onClick={() => handleAddShot()}
className="flex items-center justify-center gap-2 px-4 py-3 bg-pink-500/10 hover:bg-pink-500/20
text-pink-500 rounded-lg transition-colors"
whileHover={{ scale: 1.02 }}
whileTap={{ scale: 0.98 }}
>
<Plus className="w-4 h-4" />
<span>Add Shot</span>
</motion.button>
<motion.button
onClick={() => console.log('Regenerate')}
className="flex items-center justify-center gap-2 px-4 py-3 bg-blue-500/10 hover:bg-blue-500/20
text-blue-500 rounded-lg transition-colors"
whileHover={{ scale: 1.02 }}
whileTap={{ scale: 0.98 }}
>
<RefreshCw className="w-4 h-4" />
<span>Regenerate</span>
</motion.button>
</div>
</div>
</motion.div>
{/* Media Properties 弹窗 */}
<MediaPropertiesModal
isOpen={isMediaPropertiesModalOpen}
onClose={() => setIsMediaPropertiesModalOpen(false)}
taskSketch={taskSketch}
currentSketchIndex={currentSketchIndex}
onSketchSelect={onSketchSelect}
/>
<FloatingGlassPanel
open={isReplacePanelOpen}
width='66vw'
onClose={() => setIsReplacePanelOpen(false)}
>
<ReplaceCharacterPanel
shots={mockShots}
character={mockCharacter}
showAddToLibrary={false}
onClose={() => setIsReplacePanelOpen(false)}
onConfirm={handleConfirmReplace}
/>
</FloatingGlassPanel>
<CharacterLibrarySelector
isReplaceLibraryOpen={isReplaceLibraryOpen}
setIsReplaceLibraryOpen={setIsReplaceLibraryOpen}
onSelect={handleSelectCharacter}
/>
</div>
);
}