forked from 77media/video-flow
分镜描述,人物匹配问题
This commit is contained in:
parent
6c32afbe73
commit
daf9ca126c
@ -6,7 +6,7 @@ import {
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MatchedPerson,
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RoleRecognitionResponse
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} from "@/api/DTO/movieEdit";
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import { VideoSegmentEntity } from "../domain/Entities";
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import { ScriptRoleEntity, VideoSegmentEntity } from "../domain/Entities";
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import { LensType, SimpleCharacter } from "../domain/valueObject";
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import { getUploadToken, uploadToQiniu } from "@/api/common";
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import { SaveEditUseCase } from "../usecase/SaveEditUseCase";
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@ -21,6 +21,8 @@ export interface UseShotService {
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loading: boolean;
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/** 视频片段列表 */
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videoSegments: VideoSegmentEntity[];
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/** 剧本中角色列表 */
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scriptRoles: ScriptRoleEntity[];
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/** 当前选中的视频片段 */
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selectedSegment: VideoSegmentEntity | null;
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/** 识别出的人物信息 */
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@ -69,6 +71,7 @@ export const useShotService = (): UseShotService => {
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// 响应式状态
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const [loading, setLoading] = useState<boolean>(false);
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const [videoSegments, setVideoSegments] = useState<VideoSegmentEntity[]>([]);
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const [scriptRoles, setScriptRoles] = useState<ScriptRoleEntity[]>([]);
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const [selectedSegment, setSelectedSegment] =
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useState<VideoSegmentEntity | null>(null);
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const [projectId, setProjectId] = useState<string>("");
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@ -90,9 +93,10 @@ export const useShotService = (): UseShotService => {
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try {
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setLoading(true);
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const segments = await vidoEditUseCase.getVideoSegmentList(projectId);
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const { segments, roles } = await vidoEditUseCase.getVideoSegmentList(projectId);
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setProjectId(projectId);
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setVideoSegments(segments);
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setScriptRoles(roles);
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setIntervalIdHandler(projectId);
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} catch (error) {
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console.error("获取视频片段列表失败:", error);
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@ -112,7 +116,7 @@ export const useShotService = (): UseShotService => {
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// 定义定时任务,每5秒执行一次
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const newIntervalId = setInterval(async () => {
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try {
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const segments = await vidoEditUseCase.getVideoSegmentList(projectId,()=>{
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const { segments } = await vidoEditUseCase.getVideoSegmentList(projectId,()=>{
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if (intervalId) {
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clearInterval(intervalId);
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setIntervalId(null);
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@ -474,6 +478,7 @@ export const useShotService = (): UseShotService => {
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// 响应式状态
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loading,
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videoSegments,
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scriptRoles,
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selectedSegment,
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matched_persons,
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// 操作方法
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@ -1,7 +1,7 @@
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/**============因协同任务开发流程没有明确管理,导致的必要的适配=================**/
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import { VideoSegmentEntity } from "../domain/Entities";
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import { ScriptRoleEntity, VideoSegmentEntity } from "../domain/Entities";
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import { LensType, ContentItem } from "../domain/valueObject";
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@ -73,6 +73,7 @@ export class VideoSegmentEntityAdapter {
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video_status: number|null;
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}>;
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}> = [];
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project_characters: ScriptRoleEntity[] = [];
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/**
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* @description 解析shotContent,分离镜头描述和对话内容
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@ -208,7 +209,7 @@ export class VideoSegmentEntityAdapter {
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// 如果有对话内容,添加到镜头描述后面
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if (lensItem.content && lensItem.content.length > 0) {
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const dialogueLines = lensItem.content.map(dialogue =>
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`${dialogue.roleName} [CH-01]: ${dialogue.content}`
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`${dialogue.roleName} : ${dialogue.content}`
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);
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fullContent += '\n' + dialogueLines.join('\n');
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}
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@ -312,7 +313,7 @@ export class VideoSegmentEntityAdapter {
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// 如果有对话内容,添加到镜头描述后面
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if (lensType.content && lensType.content.length > 0) {
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const dialogueLines = lensType.content.map(dialogue =>
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`${dialogue.roleName} [CH-01]: ${dialogue.content}`
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`${dialogue.roleName} : ${dialogue.content}`
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);
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fullContent += '\n' + dialogueLines.join('\n');
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}
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@ -1,12 +1,5 @@
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import { ContentItem, LensType, SimpleCharacter, TagValueObject } from '../domain/valueObject';
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// 定义角色属性接口
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interface CharacterAttributes {
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name: string;
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// gender: string;
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// age: string;
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avatar: string;
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}
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import { ScriptRoleEntity } from '../domain/Entities';
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// 定义高亮属性接口
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interface HighlightAttributes {
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@ -23,7 +16,7 @@ interface TextNode {
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// 定义角色标记节点接口
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interface CharacterTokenNode {
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type: 'characterToken';
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attrs: CharacterAttributes;
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attrs: ScriptRoleEntity;
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}
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// 定义高亮节点接口
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@ -55,7 +48,7 @@ export class TextToShotAdapter {
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* @param roles 角色列表
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* @returns ContentNode[] 节点数组
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*/
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public static parseText(text: string, roles: SimpleCharacter[]): ContentNode[] {
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public static parseText(text: string, roles: ScriptRoleEntity[]): ContentNode[] {
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const nodes: ContentNode[] = [];
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let currentText = text;
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@ -63,31 +56,32 @@ export class TextToShotAdapter {
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// 既要兼容 每个单词 首字母大写 其余小写、还要兼容 全部大写
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const sortedRoles = [...roles].sort((a, b) => b.name.length - a.name.length).map(role => ({
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...role,
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name: role.name.split(' ').map(word => word.charAt(0).toUpperCase() + word.slice(1).toLowerCase()).join(' ')
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match_name: role.name.split(' ').map(word => word.charAt(0).toUpperCase() + word.slice(1).toLowerCase()).join(' ') + ' [' + role.id + ']'
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})).concat([...roles].map(role => ({
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...role,
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name: role.name.toUpperCase()
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match_name: role.name.toUpperCase() + ' [' + role.id + ']'
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})));
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console.log('shots-匹配角色', text, sortedRoles);
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while (currentText.length > 0) {
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let matchFound = false;
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// 尝试匹配角色
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for (const role of sortedRoles) {
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if (currentText.startsWith(role.name)) {
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if (currentText.startsWith(role.match_name)) {
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// 如果当前文本以角色名开头
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if (currentText.length > role.name.length) {
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if (currentText.length > role.match_name.length) {
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// 添加角色标记节点
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nodes.push({
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type: 'characterToken',
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attrs: {
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name: role.name,
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avatar: role.imageUrl
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...role
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}
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});
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// 移除已处理的角色名
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currentText = currentText.slice(role.name.length);
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currentText = currentText.slice(role.match_name.length);
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matchFound = true;
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break;
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}
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@ -99,7 +93,7 @@ export class TextToShotAdapter {
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// 查找下一个可能的角色名位置
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let nextRoleIndex = currentText.length;
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for (const role of sortedRoles) {
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const index = currentText.indexOf(role.name);
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const index = currentText.indexOf(role.match_name);
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if (index !== -1 && index < nextRoleIndex) {
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nextRoleIndex = index;
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}
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@ -196,7 +190,7 @@ export class TextToShotAdapter {
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* @param lensType LensType 实例
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* @returns Paragraph 格式的数据
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*/
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public static fromLensType(lensType: LensType, roles: SimpleCharacter[]): Shot {
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public static fromLensType(lensType: LensType, roles: ScriptRoleEntity[]): Shot {
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const shotDescContent: Paragraph[] = [];
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const shotDialogsContent: Paragraph[] = [];
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@ -213,16 +207,15 @@ export class TextToShotAdapter {
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lensType.content.forEach(item => {
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const dialogNodes = TextToShotAdapter.parseText(item.content, roles);
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// 确保对话内容以角色标记开始
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const roleMatch = roles.find(role => role.name === item.roleName);
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// 确保对话内容以角色标记开始 角色名都大写再匹配
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const roleMatch = roles.find(role => role.name.toUpperCase().includes(item.roleName.toUpperCase()));
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if (roleMatch) {
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const dialogContent: Paragraph = {
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type: 'paragraph',
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content: [{
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type: 'characterToken',
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attrs: {
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name: roleMatch.name,
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avatar: roleMatch.imageUrl
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...roleMatch
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}},
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...dialogNodes
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]
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@ -263,7 +256,7 @@ export class TextToShotAdapter {
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currentScript += node.text;
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}
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if (node.type === 'characterToken') {
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currentScript += node.attrs.name;
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currentScript = currentScript + node.attrs.name + ' ' + node.attrs.id;
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}
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});
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}
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@ -282,10 +275,10 @@ export class TextToShotAdapter {
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if (node.type === 'characterToken') {
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// 记录说话角色的名称
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if (!firstFindRole) {
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dialogRoleName = node.attrs.name;
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dialogRoleName = node.attrs.name + ' [' + node.attrs.id + ']';
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firstFindRole = true;
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} else {
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dialogContent += node.attrs.name;
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dialogContent += node.attrs.name + ' [' + node.attrs.id + ']';
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}
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} else if (node.type === 'text') {
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// 累积对话内容
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@ -329,7 +322,7 @@ export class TextToShotAdapter {
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} else if (node.type === 'text') {
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text += node.text;
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} else if (node.type === 'characterToken') {
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text += node.attrs.name;
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text += node.attrs.name + ' ' + node.attrs.id;
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}
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});
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}
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@ -43,6 +43,18 @@ export interface RoleEntity {
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isChangeRole: boolean;
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}
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/**
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* 剧本中角色实体接口
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*/
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export interface ScriptRoleEntity {
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/** 唯一标识 */
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readonly id: string;
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/** 角色名称 */
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name: string;
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/** 角色照片 */
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image_url: string;
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}
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/**
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* 场景实体接口
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*/
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@ -1,6 +1,6 @@
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import { VideoFlowProjectResponse } from "@/api/DTO/movieEdit";
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import { task_item, VideoSegmentEntityAdapter } from "../adapter/oldErrAdapter";
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import { VideoSegmentEntity } from "../domain/Entities";
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import { ScriptRoleEntity, VideoSegmentEntity } from "../domain/Entities";
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import { LensType } from "../domain/valueObject";
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import {
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getShotList,
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@ -24,7 +24,7 @@ export class VideoSegmentEditUseCase {
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* @param projectId 项目ID
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* @returns Promise<VideoSegmentEntity[]> 视频片段列表
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*/
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async getVideoSegmentList(projectId: string,callback?:()=>void): Promise<VideoSegmentEntity[]> {
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async getVideoSegmentList(projectId: string,callback?:()=>void): Promise<{ segments: VideoSegmentEntity[], roles: ScriptRoleEntity[] }> {
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try {
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this.loading = true;
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@ -35,7 +35,6 @@ export class VideoSegmentEditUseCase {
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}
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if(response.data.task_status=="COMPLETED"){
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callback?.();
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}
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const Segments = VideoSegmentEntityAdapter.toVideoSegmentEntity(response.data) || [];
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const detail = await detailScriptEpisodeNew({ project_id: projectId });
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@ -43,7 +42,10 @@ export class VideoSegmentEditUseCase {
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throw new Error(detail.message || "获取视频片段列表失败");
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}
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// 匹配视频片段ID
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return this.matchVideoSegmentsWithIds(Segments, detail.data);
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return {
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segments: this.matchVideoSegmentsWithIds(Segments, detail.data),
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roles: response.data.project_characters
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};
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} catch (error) {
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console.error("获取视频片段列表失败:", error);
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throw error;
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@ -265,7 +267,7 @@ export class VideoSegmentEditUseCase {
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this.loading = true;
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// 获取当前项目的视频片段列表
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const segments = await this.getVideoSegmentList(projectId);
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const { segments } = await this.getVideoSegmentList(projectId);
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// 过滤出除当前选中片段外的所有片段
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const otherSegments = segments.filter(segment => segment.id !== currentSegmentId);
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@ -24,6 +24,7 @@ export const useEditData = (tabType: string, originalText?: string) => {
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const {
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videoSegments,
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scriptRoles,
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getVideoSegmentList,
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setSelectedSegment,
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regenerateVideoSegment,
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@ -104,9 +105,10 @@ export const useEditData = (tabType: string, originalText?: string) => {
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}, [scriptBlocksMemo]);
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useEffect(() => {
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console.log('useEditData-----videoSegments', videoSegments);
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console.log('useEditData-----videoSegments', videoSegments, scriptRoles);
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setShotData(videoSegments);
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}, [videoSegments]);
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setRoleData(scriptRoles);
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}, [videoSegments, scriptRoles]);
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useEffect(() => {
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setRoleData(roleList);
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@ -121,6 +123,7 @@ export const useEditData = (tabType: string, originalText?: string) => {
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applyScript,
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// shot
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shotData,
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scriptRoles,
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setSelectedSegment,
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regenerateVideoSegment,
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filterRole,
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@ -165,8 +165,8 @@ CharacterTabContentProps
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// 处理替换确认逻辑
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console.log('Selected shots:', selectedShots);
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console.log('Add to library:', addToLibrary);
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await applyRoleToSelectedShots(selectedRole || {} as RoleEntity);
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setIsReplacePanelOpen(false);
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await applyRoleToSelectedShots(selectedRole || {} as RoleEntity);
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if(addToLibrary){
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await saveRoleToLibrary();
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}
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@ -56,7 +56,8 @@ export function EditModal({
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const scriptTabContentRef = useRef<any>(null);
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const characterTabContentRef = useRef<any>(null);
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// 添加一个状态来标记是否是从切换tab触发的提醒
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const [pendingSwitchTabId, setPendingSwitchTabId] = useState<string | null>(null);
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const [pendingSwitchTabId, setPendingSwitchTabId] = useState<string | null>(null);
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const [disabledBtn, setDisabledBtn] = useState(false);
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useEffect(() => {
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setCurrentIndex(currentSketchIndex);
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@ -129,6 +130,7 @@ const [pendingSwitchTabId, setPendingSwitchTabId] = useState<string | null>(null
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}
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const handleConfirmGotoFallback = () => {
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setDisabledBtn(true);
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console.log('handleConfirmGotoFallback');
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SaveEditUseCase.saveData();
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if (activeTab === '0') {
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@ -140,6 +142,7 @@ const [pendingSwitchTabId, setPendingSwitchTabId] = useState<string | null>(null
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setIsRemindFallbackOpen(false);
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// 关闭弹窗
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onClose();
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setDisabledBtn(false);
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}
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const handleCloseRemindFallbackPanel = () => {
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if (pendingSwitchTabId) {
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@ -316,18 +319,20 @@ const [pendingSwitchTabId, setPendingSwitchTabId] = useState<string | null>(null
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<div className="p-4 border-t border-white/10 bg-black/20">
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<div className="flex justify-end gap-3">
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<motion.button
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className="px-4 py-2 rounded-lg bg-white/10 text-white hover:bg-white/20 transition-colors"
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className="px-4 py-2 rounded-lg bg-white/10 text-white hover:bg-white/20 transition-colors disabled:opacity-50 disabled:cursor-not-allowed"
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whileHover={{ scale: 1.02 }}
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whileTap={{ scale: 0.98 }}
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onClick={handleReset}
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disabled={disabledBtn}
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>
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Reset
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</motion.button>
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<motion.button
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className="px-4 py-2 rounded-lg bg-blue-500 text-white hover:bg-blue-600 transition-colors"
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className="px-4 py-2 rounded-lg bg-blue-500 text-white hover:bg-blue-600 transition-colors disabled:opacity-50 disabled:cursor-not-allowed"
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whileHover={{ scale: 1.02 }}
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whileTap={{ scale: 0.98 }}
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onClick={() => {handleSave()}}
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disabled={disabledBtn}
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>
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Apply
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</motion.button>
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@ -2,6 +2,7 @@ import React, { useState, useRef } from 'react';
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import { motion } from 'framer-motion';
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import { Check, X, CircleAlert, ArrowLeft, ArrowRight } from 'lucide-react';
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import { cn } from '@/public/lib/utils';
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import { throttle } from 'lodash';
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interface ReplacePanelProps {
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isLoading: boolean;
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@ -84,8 +85,22 @@ export function ReplacePanel({
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}
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};
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const throttledConfirm = React.useCallback(
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throttle(() => {
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onConfirm(selectedShots, addToLibrary);
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}, 1000, { trailing: false }), // 1秒内只能触发一次,不要执行最后一次调用
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[selectedShots, addToLibrary, onConfirm]
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);
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// 在组件卸载时取消节流函数中的定时器
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React.useEffect(() => {
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return () => {
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throttledConfirm.cancel();
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};
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}, [throttledConfirm]);
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const handleConfirm = () => {
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onConfirm(selectedShots, addToLibrary);
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throttledConfirm();
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};
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const handleLeftArrowClick = () => {
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|
||||
@ -3,28 +3,16 @@ import { ReactNodeViewRenderer, NodeViewWrapper, ReactNodeViewProps } from '@tip
|
||||
import { motion, AnimatePresence } from 'framer-motion'
|
||||
import { useState, useRef, useEffect } from 'react'
|
||||
import { Check, CircleUserRound } from 'lucide-react'
|
||||
|
||||
interface CharacterAttributes {
|
||||
id: string | null;
|
||||
name: string;
|
||||
avatar: string;
|
||||
gender: string;
|
||||
age: string;
|
||||
}
|
||||
|
||||
interface Role {
|
||||
name: string;
|
||||
url: string;
|
||||
}
|
||||
import { ScriptRoleEntity } from '@/app/service/domain/Entities';
|
||||
|
||||
interface CharacterTokenOptions {
|
||||
roles?: Role[];
|
||||
roles?: ScriptRoleEntity[];
|
||||
}
|
||||
|
||||
export function CharacterToken(props: ReactNodeViewProps) {
|
||||
const [showRoleList, setShowRoleList] = useState(false);
|
||||
const [listPosition, setListPosition] = useState({ top: 0, left: 0 });
|
||||
const { name, avatar } = props.node.attrs as CharacterAttributes;
|
||||
const { name } = props.node.attrs as ScriptRoleEntity;
|
||||
const extension = props.extension as Node<CharacterTokenOptions>;
|
||||
const roles = extension.options.roles || [];
|
||||
|
||||
@ -76,7 +64,7 @@ export function CharacterToken(props: ReactNodeViewProps) {
|
||||
}
|
||||
}, [showRoleList]);
|
||||
|
||||
const handleRoleSelect = (role: Role) => {
|
||||
const handleRoleSelect = (role: ScriptRoleEntity) => {
|
||||
const { editor } = props;
|
||||
const pos = props.getPos();
|
||||
|
||||
@ -84,8 +72,9 @@ export function CharacterToken(props: ReactNodeViewProps) {
|
||||
const { tr } = editor.state;
|
||||
tr.setNodeMarkup(pos, undefined, {
|
||||
...props.node.attrs,
|
||||
id: role.id,
|
||||
name: role.name,
|
||||
avatar: role.url,
|
||||
image_url: role.image_url,
|
||||
});
|
||||
editor.view.dispatch(tr);
|
||||
}
|
||||
@ -137,7 +126,7 @@ export function CharacterToken(props: ReactNodeViewProps) {
|
||||
>
|
||||
<div className="relative">
|
||||
<img
|
||||
src={role.url}
|
||||
src={role.image_url}
|
||||
alt={role.name}
|
||||
className={`w-10 h-10 rounded-full border transition-all duration-200
|
||||
${isSelected ? 'border-blue-400 border-2' : 'border-white/20'}`}
|
||||
@ -158,7 +147,7 @@ export function CharacterToken(props: ReactNodeViewProps) {
|
||||
data-alt="role-item"
|
||||
className={`flex items-center gap-3 p-2 rounded-lg cursor-pointer transition-colors duration-200
|
||||
${name === 'Voiceover' ? 'bg-blue-500/20 text-blue-400' : 'hover:bg-white/5 text-gray-200'}`}
|
||||
onClick={() => handleRoleSelect({ name: 'Voiceover', url: '' })}
|
||||
onClick={() => handleRoleSelect({ name: 'Voiceover', image_url: '', id: 'voiceover' } as ScriptRoleEntity)}
|
||||
>
|
||||
<div className="relative">
|
||||
<CircleUserRound
|
||||
|
||||
@ -23,6 +23,7 @@ export const ShotTabContent = (props: ShotTabContentProps) => {
|
||||
const {
|
||||
loading,
|
||||
shotData,
|
||||
scriptRoles,
|
||||
setSelectedSegment,
|
||||
regenerateVideoSegment,
|
||||
filterRole,
|
||||
@ -50,8 +51,8 @@ export const ShotTabContent = (props: ShotTabContentProps) => {
|
||||
const [pendingRegeneration, setPendingRegeneration] = useState(false);
|
||||
|
||||
useEffect(() => {
|
||||
console.log('shotTabContent-----roles', roles);
|
||||
}, [roles]);
|
||||
console.log('shotTabContent-----scriptRoles', scriptRoles);
|
||||
}, [scriptRoles]);
|
||||
|
||||
useEffect(() => {
|
||||
if (pendingRegeneration) {
|
||||
@ -395,7 +396,7 @@ export const ShotTabContent = (props: ShotTabContentProps) => {
|
||||
<div className='space-y-4 col-span-1' key={selectedIndex}>
|
||||
<ShotsEditor
|
||||
ref={shotsEditorRef}
|
||||
roles={roles}
|
||||
roles={scriptRoles}
|
||||
shotInfo={shotData[selectedIndex].lens}
|
||||
style={{height: 'calc(100% - 4rem)'}}
|
||||
/>
|
||||
|
||||
Loading…
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Reference in New Issue
Block a user